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I scanned myself using photogrammetry, auto-rigged, and implemented basic martial arts animations

Why?

This is a very simple prototype that I have been sharing within my local VR community, and movement practitioners. More to come soon as we explore aspects of XR input that can accomodate kicking, dodging, acrobatics, and spinning!

Using the debug panel in the top right, toggle between several models:

Source Code | Samir's Website